CombatRidge

CombatRidge was the video game the Professor Richard Nelson's students played in The Cendovian to demonstrate their programming skills. While it was a very small portion of the overall story, it allowed the reader to watch key friendships form between young students working to hone their craft. More.

CombatRidge Teams

Leopards

The Leopards were the team formed by Victor, Marisa, and Connor to compete in the final CombatRidge battle. Marisa opted to customize all three bots to match there team name. From left to right above are Victor's DevilsKeeper, Marisa's Marisol, and Connor's BluManChu.

Alpha Dogs

For that final showdown, the three GodSlayers teamed up to form the Alpha Dogs to compete against Leopards. From left to right above are Lucas's Herculanix, Brittany's Athena, and Daniel's Drexosaur.

Nelson Trio

To help Marisa, Victor, and Connor train for their showdown with the Alpha Dogs, Richard and Richie worked together to create a special team of bots called the Nelson Trio. From left to right above, they are FullNelson, KingNelson, and HalfNelson.

CombatRidge Fighters

Below are all fifteen CombatRidge fighters that appear in The Cendovian.

PrivateJames

TinageWarrior

Marisol

BluManChu

DevilsKeeper

Herculanix

Borgana

Valkyrie

CodeSlayer

Drexosaur

Athena

KingNelson

FullNelson

HalfNelson

BinaryMessenger

CombatRidge Details

A hand-to-hand combat game designed to even the playing field between gamers and programmers, CombatRidge allowed them each to test their skills against each other. Players could play in traditional gamer-mode, controlling their characters directly during each match. Or they could play in god-mode, providing their characters with code that allowed them to operate autonomously during their battles.

Built to be fair, programmed fighters, known as bots, had no special powers. They were limited in the amount of computation and memory they could leverage to ensure they did not win just by thinking faster than their human gamer counterparts. For bots to defeat gamers, they had to be programmed to be smarter. The brute force approach often applied in many computer-versus-human challenges was removed from the equation. Therefore, the best coders would rise to the top, whether competing against other programmers or against gamers, only if they could prove to be wiser.

Godslayers

Richard taught his class that the best programmers could be so skilled at their crafts that their accomplishments could seem to outsiders like magic or the work of gods. Thus, he dubs the programming of bots as playing in god-mode. He brings in top-notch gamer students to compete against his programming students to put them to the test. Richard calls these gamers Godslayers and incentivizes them to defeat his students in order to discover which students are most worthy to enter the field of computer science.